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Vectrex 3D Imager Googles

The 3-D imager spins a disk which is half black and half colored bands that radiate from the centre (usually red, green and blue) between the viewer's eyes and the Vectrex screen. The Vectrex is synchronized to the rotation of the disk (or vice versa) and draws vectors corresponding to a particular color and/or a particular eye. Therefore only one eye will see the Vectrex screen and its associated images (or color) at any one time while the other will see nothing. This color discs are delivered with the 3D-games.

The 3D-Imager was only sold in the USA in early 1984 and in a small amount - literally the first in the gaming industry to have 3D. Released a full 3 to 4 years before Sega's LCD version - who later had to pull a TV commerical claiming they were first. In Sega's TV ads they initially advertised their goggles as being the first. The ad was pulled shortly after for obvious reasons. It wasn't until about a dozen years later that 3D games and analog control really took off in home consoles. Today the Vectrex 3D Imager is presumably for collectors one of the most searched items in the genre of videogames.


3D Imager Googles


The Vectrex 3D imager plugs into the extra controller port on your Vectrex unit. You plop this beast onto your dome, and it sits, quite uncomfortably, onto the front of your grill. Then, when a "3D Cartridge" is played, you can enjoy luxurious 3D gaming - in color! This tricking of the vision requires extra steps in drawing of objects as well. From the Vectrex faq: "A single object that does not lie on the plane of the monitor (i.e. in front of or into the monitor) is drawn at least twice to provide information for each eye. The distance between the duplicate images and whether the right eye image or the left eye image is drawn first will determine where the object will appear to "be" in 3-D space. The 3-D illusion is also enhanced by adjusting the brightness of the object (dimming objects in the background). "

This design led to some unique problems with the glasses. Sometimes double images were seen due to natural human focus problems. Likwise, the wheel produced a gyroscopic effect that caused the disk to want to stay put when a person wanted to turn their head.

The goggles came bundled with a 3D version of Mine Storm, and two games were released - 3D Narrow Escape and 3D Crazy Coaster (a roller coaster simulation). 3 games were also fully completed but never released - 3D Pole Position, Tour de France and Hangman (which also used Touch Screen, a prototype accessory).

Original games for the 3D Imager developed and published by GCE

  • 3D Mine Storm
  • 3D Narrow Escape
  • 3D Crazy Coaster

Unreleased prototype

  • 3D Pole Position

Homebrew Games for the 3D Imager

Prices for the last 3D Imager sold at eBay

  • April 2009: 3-D imager, boxed in superb condition = 620 UK£ / 907 US$ / 640 Euro (actual April rate)
  • July 2009: 3-D imager, unboxed, sold worldwide from USA = 163 US$ / 115 Euro (actual July rate)

 


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Related Links and sources

www.heimcomputer.de (e)
classicgaming.gamespy.com (e)


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