Vectrex System - Hardware and Periphery Vextrex Games - Modules and Cartridges Vectrex History The last Vectrex news... The museum´s shop Vectrex Links - Info and Collectors pages

VecNews Categories


  VecWorld  - News around the Vectrex World

  VecUpdate - Related to the Museums Page

  VecLaunch  - Vectrex Game Development

  VecBay  - Collectibles now on eBay

  Archive


If you are working on a Vectrex game or hardware project and there is an important update, please contact us so we can post your news here on the VecNews page.


VecNews RSS Feed - stay up to date...

Stay updated on new additions to our collection and Vectrex related news. By using RSS you can see when new content has been added to the museum's site. Please subscribe to our RSS news feed by clicking on the RSS Icon at the browsers address bar. You need to bookmark the RSS or you can add its address to your RSS-Reader. http://vectrexmuseum.com/news/rss.php

 Sign up for our monthly newsletter:

VECTREXIANS: New batch of 150 copies has been produced

April 5, 2009

 

VECTREXIANS:  New batch of 150 copies has been produced, so VECTREXIANS is fully available again !

No need to introduce this classic anymore, shoot Your way through the attacking alien convoys... There are some improvements done on the preliminary version, which was posted for a long time on my site : corrected bugs, implemented an intro-screen and improved sound-effects more to the original.

That’s right, you can find more info on the Vectrexians-Preorder page on how to do the ordering and payment.. Those who are not yet on the list can still send me a mail.

Main differences of new vectrexians:

 

- Calibration menu to compensate drift.
- Players-ship is drawn more stable.
- "difficulty" menu (1=easy, 2 = normal, 3 = hard)
- Introduction intermission ("we are the vectrexians")
- Enemies move faster in the convoy.
- Enhanced sound more to the original, including the background noise that irritated a lot of people :-)
- A 3D rendered animation In the beginning of the game
- A 3D rendered animation during the end-game (after beating level 20)
- End credits
- A pause-button (button 3)


Get the new VECTREXIANS at Kristof´s page
http://www.kristofsnewvectrexgames.comli.com/index.htm


Older posts

 


 


Vectrex Last Minute RSS

Sign up for our monthly newsletter


 

      © by www.vectrexmuseum.com