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VECTREXIANS: New batch of 150 copies has been produced

April 5, 2009


VECTREXIANS:  New batch of 150 copies has been produced, so VECTREXIANS is fully available again !

No need to introduce this classic anymore, shoot Your way through the attacking alien convoys... There are some improvements done on the preliminary version, which was posted for a long time on my site : corrected bugs, implemented an intro-screen and improved sound-effects more to the original.

That’s right, you can find more info on the Vectrexians-Preorder page on how to do the ordering and payment.. Those who are not yet on the list can still send me a mail.

Main differences of new vectrexians:


- Calibration menu to compensate drift.
- Players-ship is drawn more stable.
- "difficulty" menu (1=easy, 2 = normal, 3 = hard)
- Introduction intermission ("we are the vectrexians")
- Enemies move faster in the convoy.
- Enhanced sound more to the original, including the background noise that irritated a lot of people :-)
- A 3D rendered animation In the beginning of the game
- A 3D rendered animation during the end-game (after beating level 20)
- End credits
- A pause-button (button 3)

Get the new VECTREXIANS at Kristof´s page

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